Refactor scenes into separate files
This commit is contained in:
91
scenes/scene-balanced.js
Normal file
91
scenes/scene-balanced.js
Normal file
@@ -0,0 +1,91 @@
|
||||
(() => {
|
||||
const { Bodies } = Matter;
|
||||
const scenes =
|
||||
(window.PhysilinksSceneDefs = window.PhysilinksSceneDefs || []);
|
||||
|
||||
scenes.push({
|
||||
id: "scene1",
|
||||
name: "Balanced",
|
||||
config: {
|
||||
gravity: 0.88,
|
||||
spawnIntervalMs: 520,
|
||||
minChain: 3,
|
||||
palette: ["#ff595e", "#ffca3a", "#8ac926", "#1982c4", "#6a4c93"],
|
||||
ballRadius: 38,
|
||||
link: {
|
||||
stiffness: 0.85,
|
||||
lengthScale: 1.05,
|
||||
damping: 0.08,
|
||||
lineWidth: 3,
|
||||
rope: true,
|
||||
renderType: "line",
|
||||
maxLengthMultiplier: 3.2,
|
||||
},
|
||||
},
|
||||
createBodies: (w, h) => {
|
||||
const floorHeight = Math.max(60, h * 0.12);
|
||||
const wallThickness = Math.max(32, w * 0.05);
|
||||
const wallHeight = h * 1.6;
|
||||
const platformHeight = Math.max(14, h * 0.025);
|
||||
const smallPlatformWidth = Math.max(140, w * 0.18);
|
||||
const largePlatformWidth = Math.max(180, w * 0.22);
|
||||
return [
|
||||
Bodies.rectangle(
|
||||
w / 2,
|
||||
h + floorHeight / 2,
|
||||
w + wallThickness * 2,
|
||||
floorHeight,
|
||||
{
|
||||
isStatic: true,
|
||||
restitution: 0.8,
|
||||
render: { fillStyle: "#0ea5e9", strokeStyle: "#0ea5e9" },
|
||||
},
|
||||
),
|
||||
Bodies.rectangle(
|
||||
-wallThickness / 2,
|
||||
h / 2,
|
||||
wallThickness,
|
||||
wallHeight,
|
||||
{
|
||||
isStatic: true,
|
||||
render: { fillStyle: "#f97316", strokeStyle: "#f97316" },
|
||||
},
|
||||
),
|
||||
Bodies.rectangle(
|
||||
w + wallThickness / 2,
|
||||
h / 2,
|
||||
wallThickness,
|
||||
wallHeight,
|
||||
{
|
||||
isStatic: true,
|
||||
render: { fillStyle: "#f97316", strokeStyle: "#f97316" },
|
||||
},
|
||||
),
|
||||
Bodies.rectangle(
|
||||
w * 0.25,
|
||||
h * 0.55,
|
||||
smallPlatformWidth,
|
||||
platformHeight,
|
||||
{
|
||||
isStatic: true,
|
||||
angle: -0.3,
|
||||
render: { fillStyle: "#22c55e", strokeStyle: "#22c55e" },
|
||||
plugin: { rotSpeed: 0.1 },
|
||||
},
|
||||
),
|
||||
Bodies.rectangle(
|
||||
w * 0.7,
|
||||
h * 0.4,
|
||||
largePlatformWidth,
|
||||
platformHeight * 1.2,
|
||||
{
|
||||
isStatic: true,
|
||||
angle: 0.26,
|
||||
render: { fillStyle: "#a855f7", strokeStyle: "#a855f7" },
|
||||
plugin: { rotSpeed: -0.08 },
|
||||
},
|
||||
),
|
||||
];
|
||||
},
|
||||
});
|
||||
})();
|
||||
Reference in New Issue
Block a user