diff --git a/main.js b/main.js index 877cd3e..5710146 100644 --- a/main.js +++ b/main.js @@ -24,11 +24,11 @@ id: "scene1", name: "Balanced (default)", config: { - gravity: 1, - spawnIntervalMs: 520, + gravity: 0.78, + spawnIntervalMs: 720, minChain: 3, palette: ["#ff595e", "#ffca3a", "#8ac926", "#1982c4", "#6a4c93"], - ballRadius: 18, + ballRadius: 38, }, createBodies: (w, h) => [ Bodies.rectangle(w / 2, h + 40, w, 80, { @@ -282,7 +282,7 @@ isPaused = false; resetChainVisuals(); stopSpawner(); - Runner.stop(runner); + engine.timing.timeScale = 0; pauseOverlay.classList.remove("visible"); pauseBtn.textContent = "Pause"; finalScoreEl.textContent = score; @@ -302,8 +302,8 @@ gameOverEl.classList.remove("visible"); pauseOverlay.classList.remove("visible"); pauseBtn.textContent = "Pause"; + engine.timing.timeScale = 1; updateHud(); - Runner.run(runner, engine); startSpawner(); }; @@ -321,10 +321,10 @@ if (isPaused) { resetChainVisuals(); stopSpawner(); - Runner.stop(runner); + engine.timing.timeScale = 0; } else { startSpawner(); - Runner.run(runner, engine); + engine.timing.timeScale = 1; } };