Files
Physilinks/scenes.js
2025-12-12 22:43:21 +01:00

170 lines
5.0 KiB
JavaScript

(() => {
const { Bodies } = Matter;
const scenes = [
{
id: "scene1",
name: "Balanced (default)",
config: {
gravity: 0.88,
spawnIntervalMs: 520,
minChain: 3,
palette: ["#ff595e", "#ffca3a", "#8ac926", "#1982c4", "#6a4c93"],
ballRadius: 38,
link: {
stiffness: 0.85,
lengthScale: 1.05,
damping: 0.08,
lineWidth: 3,
rope: true,
renderType: "line",
maxLengthMultiplier: 3.2,
},
},
createBodies: (w, h) => [
Bodies.rectangle(w / 2, h + 40, w, 80, {
isStatic: true,
restitution: 0.8,
render: { fillStyle: "#0ea5e9", strokeStyle: "#0ea5e9" },
}),
Bodies.rectangle(-40, h / 2, 80, h * 2, {
isStatic: true,
render: { fillStyle: "#f97316", strokeStyle: "#f97316" },
}),
Bodies.rectangle(w + 40, h / 2, 80, h * 2, {
isStatic: true,
render: { fillStyle: "#f97316", strokeStyle: "#f97316" },
}),
Bodies.rectangle(w * 0.25, h * 0.55, 160, 20, {
isStatic: true,
angle: -0.3,
render: { fillStyle: "#22c55e", strokeStyle: "#22c55e" },
plugin: { rotSpeed: 0.1 },
}),
Bodies.rectangle(w * 0.7, h * 0.4, 220, 24, {
isStatic: true,
angle: 0.26,
render: { fillStyle: "#a855f7", strokeStyle: "#a855f7" },
plugin: { rotSpeed: -0.08 },
}),
],
},
{
id: "scene2",
name: "Low-G terraces",
config: {
gravity: 0.65,
spawnIntervalMs: 600,
minChain: 3,
palette: ["#fb7185", "#fbbf24", "#34d399", "#38bdf8"],
ballRadius: 22,
link: {
stiffness: 0.6,
lengthScale: 1,
damping: 0.01,
lineWidth: 4,
rope: false,
renderType: "spring",
maxLengthMultiplier: 4.7,
},
},
createBodies: (w, h) => [
Bodies.rectangle(w / 2, h + 50, w, 100, {
isStatic: true,
restitution: 0.9,
render: { fillStyle: "#0ea5e9", strokeStyle: "#0ea5e9" },
}),
Bodies.rectangle(-50, h / 2, 100, h * 2, {
isStatic: true,
render: { fillStyle: "#fb7185", strokeStyle: "#fb7185" },
}),
Bodies.rectangle(w + 50, h / 2, 100, h * 2, {
isStatic: true,
render: { fillStyle: "#fb7185", strokeStyle: "#fb7185" },
}),
Bodies.rectangle(w * 0.2, h * 0.45, 200, 18, {
isStatic: true,
angle: 0.08,
render: { fillStyle: "#fbbf24", strokeStyle: "#fbbf24" },
}),
Bodies.rectangle(w * 0.5, h * 0.6, 260, 18, {
isStatic: true,
angle: -0.04,
render: { fillStyle: "#34d399", strokeStyle: "#34d399" },
}),
Bodies.rectangle(w * 0.8, h * 0.42, 180, 18, {
isStatic: true,
angle: 0.14,
render: { fillStyle: "#38bdf8", strokeStyle: "#38bdf8" },
}),
],
},
{
id: "scene3",
name: "Fast drop maze",
config: {
gravity: 1.25,
spawnIntervalMs: 420,
minChain: 3,
palette: ["#e879f9", "#38bdf8", "#f97316", "#22c55e"],
ballRadius: 16,
link: {
stiffness: 1,
lengthScale: 0.85,
damping: 0.15,
lineWidth: 3,
rope: false,
renderType: "line",
maxLengthMultiplier: 23.8,
},
},
createBodies: (w, h) => {
const bodies = [
Bodies.rectangle(w / 2, h + 40, w, 80, {
isStatic: true,
restitution: 0.75,
render: { fillStyle: "#0ea5e9", strokeStyle: "#0ea5e9" },
}),
Bodies.rectangle(-40, h / 2, 80, h * 2, {
isStatic: true,
render: { fillStyle: "#e879f9", strokeStyle: "#e879f9" },
}),
Bodies.rectangle(w + 40, h / 2, 80, h * 2, {
isStatic: true,
render: { fillStyle: "#e879f9", strokeStyle: "#e879f9" },
}),
];
for (let i = 0; i < 5; i += 1) {
const x = (w * (i + 1)) / 6;
const y = h * 0.35 + (i % 2 === 0 ? 40 : -30);
bodies.push(
Bodies.circle(x, y, 18, {
isStatic: true,
restitution: 0.9,
render: { fillStyle: "#f97316", strokeStyle: "#f97316" },
}),
);
}
bodies.push(
Bodies.rectangle(w * 0.3, h * 0.55, 140, 16, {
isStatic: true,
angle: -0.3,
render: { fillStyle: "#38bdf8", strokeStyle: "#38bdf8" },
}),
Bodies.rectangle(w * 0.7, h * 0.58, 160, 16, {
isStatic: true,
angle: 0.28,
render: { fillStyle: "#22c55e", strokeStyle: "#22c55e" },
}),
);
return bodies;
},
},
];
window.PhysilinksScenes = {
scenes,
defaultSceneId: scenes[0]?.id || "scene1",
};
})();