Files
Physilinks/scenes/scene-fastdrop.js
2025-12-13 20:31:40 +01:00

98 lines
2.8 KiB
JavaScript

(() => {
const { Bodies } = Matter;
const scenes = (window.PhysilinksSceneDefs =
window.PhysilinksSceneDefs || []);
scenes.push({
id: "fast-drop-maze",
name: "Fast drop maze",
config: {
gravity: 1.2,
spawnIntervalMs: 220,
minChain: 3,
palette: ["#e879f9", "#38bdf8", "#f97316", "#22c55e"],
ballRadius: 16,
winCondition: {
type: "colorClear",
targets: [{ color: "#e879f9", count: 100 }],
onWin: { setGravity: -0.5, swirlBalls: true },
},
link: {
stiffness: 1,
lengthScale: 0.85,
damping: 0.15,
lineWidth: 3,
rope: false,
renderType: "line",
maxLengthMultiplier: 23.8,
},
},
createBodies: (w, h) => {
const floorHeight = Math.max(60, h * 0.1);
const wallThickness = Math.max(28, w * 0.045);
const wallHeight = h * 1.5;
const pegRadius = Math.max(10, Math.min(22, Math.min(w, h) * 0.03));
const platformHeight = Math.max(12, h * 0.02);
const leftPlatformWidth = Math.max(120, w * 0.16);
const rightPlatformWidth = Math.max(130, w * 0.18);
const bodies = [
Bodies.rectangle(
w / 2,
h + floorHeight / 2,
w + wallThickness * 2,
floorHeight,
{
isStatic: true,
restitution: 0.75,
render: { fillStyle: "#14b8a6", strokeStyle: "#14b8a6" },
},
),
Bodies.rectangle(-wallThickness / 2, h / 2, wallThickness, wallHeight, {
isStatic: true,
render: { fillStyle: "#f472b6", strokeStyle: "#f472b6" },
}),
Bodies.rectangle(
w + wallThickness / 2,
h / 2,
wallThickness,
wallHeight,
{
isStatic: true,
render: { fillStyle: "#f472b6", strokeStyle: "#f472b6" },
},
),
];
for (let i = 0; i < 5; i += 1) {
const x = (w * (i + 1)) / 6;
const y = h * 0.35 + (i % 2 === 0 ? h * 0.06 : -h * 0.05);
bodies.push(
Bodies.circle(x, y, pegRadius, {
isStatic: true,
restitution: 0.9,
render: { fillStyle: "#facc15", strokeStyle: "#facc15" },
}),
);
}
bodies.push(
Bodies.rectangle(w * 0.3, h * 0.55, leftPlatformWidth, platformHeight, {
isStatic: true,
angle: -0.3,
render: { fillStyle: "#8b5cf6", strokeStyle: "#8b5cf6" },
}),
Bodies.rectangle(
w * 0.7,
h * 0.58,
rightPlatformWidth,
platformHeight * 1.05,
{
isStatic: true,
angle: 0.28,
render: { fillStyle: "#10b981", strokeStyle: "#10b981" },
},
),
);
return bodies;
},
});
})();