Daddy32
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4282dbdd07
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Add win condition UI and zero-G grid level
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2025-12-13 13:47:19 +01:00 |
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Daddy32
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dd702e0a2c
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Make scene scaling responsive
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2025-12-13 10:23:08 +01:00 |
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Daddy32
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1605b194af
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Extract UI handling to dedicated module
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2025-12-12 22:21:46 +01:00 |
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Daddy32
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c1b40448ee
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Stop motion while paused
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2025-12-12 21:28:00 +01:00 |
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Daddy32
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a489cd839c
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Switch to globals: load scenes and main via script order
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2025-12-12 21:19:03 +01:00 |
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Daddy32
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c2535c6e65
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Limit chain preview to max link distance
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2025-12-12 19:32:42 +01:00 |
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Daddy32
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3ea13ceaf9
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Add rotating colored obstacles to scene1 and fix Body import
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2025-12-12 19:08:51 +01:00 |
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Daddy32
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fb56db605f
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Tighten rope links and expose render type per scene
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2025-12-12 18:25:12 +01:00 |
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Daddy32
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294282c830
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Loosen default scene links to allow closer contacts
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2025-12-12 16:53:39 +01:00 |
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Daddy32
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64acac1db0
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Extract styles, add per-scene link tuning, update docs
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2025-12-12 16:10:26 +01:00 |
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Daddy32
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de28fa0cdd
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Store high scores per scene and add README
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2025-12-12 13:17:52 +01:00 |
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Daddy32
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f482cafb2f
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Fix pause to freeze physics and stop extra runner loops
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2025-12-12 13:09:27 +01:00 |
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Daddy32
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6fc2cbbb59
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Fix scene selector init and start game on load
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2025-12-12 12:38:06 +01:00 |
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Daddy32
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ccba28d646
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Add scene selection with multiple level configs
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2025-12-12 12:32:13 +01:00 |
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Daddy32
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a3be004c12
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Persist and display high score
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2025-12-12 12:20:01 +01:00 |
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Daddy32
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1759cf2fdf
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Add pause/resume controls and score popup
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2025-12-12 09:34:49 +01:00 |
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Daddy32
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0547578f9a
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Add Physilinks prototype with scoring and game over
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2025-12-12 09:30:32 +01:00 |
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